Configure macOS release workspace for App Store builds
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@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>PreviewsEnabled</key>
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<false/>
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</dict>
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</plist>
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@ -10,5 +10,13 @@ PRODUCT_NAME = XWorkmate
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// The application's bundle identifier
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PRODUCT_BUNDLE_IDENTIFIER = plus.svc.xworkmate
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// Reuse the Apple Developer team configured for iOS so macOS archives can sign
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// and upload to TestFlight without per-machine project edits.
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DEVELOPMENT_TEAM = N3G9T67W78
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// Keep Xcode archive metadata aligned with Flutter's build name/number.
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MARKETING_VERSION = $(FLUTTER_BUILD_NAME)
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CURRENT_PROJECT_VERSION = $(FLUTTER_BUILD_NUMBER)
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// The copyright displayed in application information
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PRODUCT_COPYRIGHT = Copyright © 2026 plus.svc. All rights reserved.
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@ -6,6 +6,10 @@
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<true/>
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<key>com.apple.security.cs.allow-jit</key>
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<true/>
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<key>com.apple.security.files.user-selected.read-only</key>
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<true/>
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<key>com.apple.security.network.client</key>
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<true/>
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<key>com.apple.security.network.server</key>
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<true/>
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</dict>
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@ -4,5 +4,9 @@
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<dict>
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<key>com.apple.security.app-sandbox</key>
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<true/>
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<key>com.apple.security.files.user-selected.read-only</key>
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<true/>
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<key>com.apple.security.network.client</key>
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<true/>
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</dict>
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</plist>
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